Stimulating Simulating
Rumours have been circulating that this blog was dead... but just like a 'glitch' in 'The Matrix' I'm back ;-)
If there's one thing I like it's a good old fashioned / 'state of the art CG simulation'.
So here are four to entertain your eyes...
Tearing cloth (my favourite):
http://vimeo.com/80062633
Disney's snow (skip 1 minute in to see the snow in action):
http://www.youtube.com/watch?v=9H1gRQ6S7gg
Painting 2d 'ageing' using -3d particles:
http://www.youtube.com/watch?v=wmEawPCAtEQ
Rock simulation:
http://vimeo.com/80383326
Although each simulation covers it own important discipline within CG, I've mentioned before about the complexity of creating believable Avatars [See my last blog entry on 'How to make a Virtual Character']. I've chosen the cloth simulation as my favourite as clothing is an important part of nearly all characters and being able to recreate it is as important as a good skin shader [Here's another example which I mentioned back in my 2nd post : Realistic wool] This is particularly true when we consider the layering and complex interactions with clothing, which we take for granted in our 'real' day to day lives... until we have to recreate them virtually that is. ;-)
Dave
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